CASE STUDIES
Brave Space
Squeezy
The Toolbox Company
Plant It
About
Resume
"Who is this guy?"
Hey I'm Clarke McAlarney! A User Experience Designer applying human centered design anywhere I can. I have a background working in the art department for film and tv, Set Designing and Modelmaking. I like working with my hands as much as working with a keyboard and mouse.
"Film? That sounds cool, why switch to UX design?"
I loved working in Film! It was a great place to learn about storytelling through design. However I felt like I couldn't just work on movies that constantly encourage people to escape the world. I'd rather work with them to help take the steps toward solving our world's problems instead of distract from them.
"Do you really think UX Design can help solve global problems?"
Abso. Freakin. lutely. I think collectively as humans we've gotten ourselves into these problems and we should work together to fix it.
Digital solutions can work great for so many things, but I don't immediately think they're the right solution to every problem. Instead I think the proper solution is often at the intersection between the digital and physical spaces and that's where I aim to be. Having a holistic view of a solution from it's little spark of an idea to how it interacts with the bigger world around it. Is the solution just creating more problems in the years to come or should we find another way?
"Wow. All this doom and gloom, what do you do to relax?"
To break from design I... design more! I like to design and build a lot: miniatures, furniture, automatons, and more. I also play board/computer games (add me in Overwatch) learn random new skills, and draw. Always down to watch a great movie, big film nerd. (if you haven't seen Rear Window I can loan you a copy)
Lately I've been dabbling in game design with Unity.
Not a fan of roller coasters.
See photo on right
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Connect with me on LinkedIn